I tend to play these when I am land heavy and want to safely reduce my land count where as I tend to play the bounce lands when I feel I am light and need to give my land count a boost
Trample and haste make Froghemoth viable as a wrecking ball
The deck also has a couple of board wipes, one of which is Supreme VerdictSupreme Verdict, a solid unconditional way to rid the board of creatures
This becomes a powerful superpower for here, and that development is reflected in this card
Thus, no damage would be done, as the "Put 10 damage counters instead of 1" refers to the poisoned status
The rest are okay, but hey, we did crack the One Ring which definitely takes the cake because this card even as a non-foil normal art, is the most expensive card in the entire set